So remember how I've been promising you my band's first music video? Well, the day has come my children. Gather round. Warm yourselves at the hearth that is our radness. Suckle at the teet of our rock.
Jul 9, 2007
May 23, 2007
New Work (Sort of)
I've completely neglected to mention that my branding and web work for Great City Productions (an audio production facility here in New York) was finished as of a few weeks ago. The owner also happens to have mixed my band's album. He also does a lot of post production work for MTV and Comedy Central. Anyway, check out the link below:
Great City Productions
Labels:
Current Work,
Design,
Identities,
interactive design,
Projects
May 22, 2007
Time Out!
Greetings, blog browsers. Well, lots has been going down. Let's see...I've recently finished shooting my first music video with my band The XYZ Affair. It was one of the most incredible--and nerve racking--experiences of my life. We're releasing it in July along at a big spooty release show/party with around 300 of our closest friends. It'll be great.
The video includes some Nickelodeon stars from years past, including Marc Summers, Michael Marona (Pete & Pete), Jason Zimbler (Clarissa Explains it All), and Danny Cooksey (Salute Your Shorts, Terminator 2). We were surprised that any of them agreed to do it, especially since we shot it in our dirt-hole of an apartment in Bushwick, Brooklyn. Not that I'm knocking Bushwick, I'm just surprised that Marc Summers voluntarily delivered himself to our desolate building--which sits across from a sizable meat distribution plant, mind you--at 8 in the morning. Truly astounding.
So It's been quiet around here, and will most likely continue to be. In case you haven't been following, I'm currently on hiatus from starting/running The Visual Field, and getting some agency experience at RDA International. You know how it is, the whole responsible, health-insuranced, full-time thing. I'll be doing the occasional Visual Field project where the interest and inspiration strikes me, but mostly I'll be working with some great clients at RDA, even spearheading some of my own brand campaigns, and having fun with my band.
Sounds like a great way to spend to the summer.
The video includes some Nickelodeon stars from years past, including Marc Summers, Michael Marona (Pete & Pete), Jason Zimbler (Clarissa Explains it All), and Danny Cooksey (Salute Your Shorts, Terminator 2). We were surprised that any of them agreed to do it, especially since we shot it in our dirt-hole of an apartment in Bushwick, Brooklyn. Not that I'm knocking Bushwick, I'm just surprised that Marc Summers voluntarily delivered himself to our desolate building--which sits across from a sizable meat distribution plant, mind you--at 8 in the morning. Truly astounding.
So It's been quiet around here, and will most likely continue to be. In case you haven't been following, I'm currently on hiatus from starting/running The Visual Field, and getting some agency experience at RDA International. You know how it is, the whole responsible, health-insuranced, full-time thing. I'll be doing the occasional Visual Field project where the interest and inspiration strikes me, but mostly I'll be working with some great clients at RDA, even spearheading some of my own brand campaigns, and having fun with my band.
Sounds like a great way to spend to the summer.
Apr 30, 2007
Honey, I'm Home!
Well hello there. Maybe you remember me. I'm the guy who started this blog. Perhaps you've noticed that I haven't posted in a while. You're perceptive. Let me tell you why:
I recently stepped out of freelancing and into health insurance. It fits nice, though the inseam is a little tight. Exciting. Second, I went on tour with my band for a week. We hit New York, Ohio, Michigan, Chicago, Minnesota, Georgia, North Carolina, and D.C.. We drank beer. We played songs. We drove for hours. It was vacation. Then this weekend we shot our first music video. Please don't faint when I tell you this, but it included Marc Summers (of Double Dare fame) and a few other actors from Nickelodeon back in the day. You can bet your bippy it'll be up on this website when it's done.
All that to say...I've been busy. SO BACK OFF!
I'll have some posts for you soon
I recently stepped out of freelancing and into health insurance. It fits nice, though the inseam is a little tight. Exciting. Second, I went on tour with my band for a week. We hit New York, Ohio, Michigan, Chicago, Minnesota, Georgia, North Carolina, and D.C.. We drank beer. We played songs. We drove for hours. It was vacation. Then this weekend we shot our first music video. Please don't faint when I tell you this, but it included Marc Summers (of Double Dare fame) and a few other actors from Nickelodeon back in the day. You can bet your bippy it'll be up on this website when it's done.
All that to say...I've been busy. SO BACK OFF!
I'll have some posts for you soon
Apr 12, 2007
Perfect Website
Here's a link to a website for the new book of short stories No One Belongs Here More Than You.
I honestly think this is a perfect website. Perfect. Dissenting opinions welcome.
LINK
I honestly think this is a perfect website. Perfect. Dissenting opinions welcome.
LINK
Mar 4, 2007
Pooped
It's such a cute term, but I finally understand what that term really means. I feel as though I've been squeezed out of someone's rectum. I've been "out of the office" for the past couple weeks, but with reason. Let's see...My band made a 4 day tear across the mid-Atlantic region of the US, I started an on-site freelance job at RDA International (More on that later), and I've been trying desperately to get two jobs under the masthead of The Visual Field done ASAP.
Needless to say, the projects aren't finished. But they've both come a long way in a very short time (compared of course to the long stretch of time in which they were moving very slowly). This next week I've got to close out a site for Penguin publishers as well as get as close as possible to finishing a site for Great City Productions.
I've been at RDA now for 2.5 weeks and apart from their fancy office with walls made of copper, I've come to find that they're very nice people too. I started on a rather conservative banner ad set for Eucerin skin products, moved on to a mini-site and online positioning project for Nivea Visage, and Monday I'm talking to some higher-ups about working on the online branding for a new hotel chain by W Hotels.
Forgoing all amusement this weekend, I attempted to finish the Great City Productions site to no avail. It is much closer though.
I'm also learning PHP and MySQL to finish the Penguin site. That's a ball, let me tell you. If you ever hear anyone say that learning two coding languages at once and trouble shooting a complex application which involves user and server-side communication isn't fun, you tell them you heard otherwise.
Needless to say, the projects aren't finished. But they've both come a long way in a very short time (compared of course to the long stretch of time in which they were moving very slowly). This next week I've got to close out a site for Penguin publishers as well as get as close as possible to finishing a site for Great City Productions.
I've been at RDA now for 2.5 weeks and apart from their fancy office with walls made of copper, I've come to find that they're very nice people too. I started on a rather conservative banner ad set for Eucerin skin products, moved on to a mini-site and online positioning project for Nivea Visage, and Monday I'm talking to some higher-ups about working on the online branding for a new hotel chain by W Hotels.
Forgoing all amusement this weekend, I attempted to finish the Great City Productions site to no avail. It is much closer though.
I'm also learning PHP and MySQL to finish the Penguin site. That's a ball, let me tell you. If you ever hear anyone say that learning two coding languages at once and trouble shooting a complex application which involves user and server-side communication isn't fun, you tell them you heard otherwise.
Feb 14, 2007
Off to Work...
Yesterday I got a call from one of the headhunting...er...placement firms that I'm working with. Short notice assignment at an advertising firm named RDA inc.. I'll be doing Flash ads, which are a little less than interesting, but you should take a look at this office...
This is going to really put a wrench in getting a couple other projects done, but I turned down a previous job because I thought it was a little short notice for a next day kind of assignment, but I guess it turns out that a lot of these assignments (especially freelance) are exactly that, last minute. I figured it wasn't good to keep turning them down. The headhunters might decide to turn me down. That would be bad.
This office is sparkly.
Feb 13, 2007
New Photography
It's been a while since I've posted. I spent last week scrambling to get a print project done for the fellas at Intellitoys who are trying to make it big this year at toy fair. Their product is sort of an update on the Teddy Ruxpin talking bear. Imagine an iPod embedded in a plush toy that can be updated via USB with children's songs, stories, games, language lessons, etc. that children can interact with by squeezing paws or pushing on noses. Quite a brilliant idea if you ask me.
Also did my first photo shoot in a good long while with one of my friends, Liam. I've forgotten how much I really enjoy doing photo shoots. I don't think I ever enjoyed printing very much, but I loved doing the shoots. Anyway, product is below:
Also did my first photo shoot in a good long while with one of my friends, Liam. I've forgotten how much I really enjoy doing photo shoots. I don't think I ever enjoyed printing very much, but I loved doing the shoots. Anyway, product is below:
Feb 3, 2007
Oh Discoveries
The Little Friends of Printmaking are great illustrators and have a great site to boot.
www.thelittlefriendsofprintmaking.com
Jan 27, 2007
Shifting Position
I've been thinking in the past few weeks how to position myself and The Visual Field. To be honest, I have no expertise in positioning, but I imagine it's really nothing more than putting your particular approach to design into a succinct, clear message. A little like finding the spoke around which to spin your work.
So after giving it a lot of thought I came to this conclusion:
Our approach to design lies in interaction: the line which turns a passive consumer into an active explorer. Direct interaction is the point at which (the way I see it) a consumer invests him/herself in an experience. And personal investment is invaluable to creating a bond between a brand and a consumer. But wait...I'm a designer...why am I talking about brand experience and consumers? Shouldn't I just be talking about using the right mix of form and material?
Well, I am. Experience is a form and interaction is a material. Take a look at the evolution of art during the 50s and 60s. Increasingly you see a strong movement from paintings, sculpture, drawings, etc. to performance, to experience, to an involvement of the viewer. Interaction is as vivid (if intangible) a design element as color, space or material. Performance art has been deemed as valid a form as oil painting.
So we, as The Visual Field, are viewing our work through interaction. We are "Active Designers" creating "Active Design." The elements of our work are called "Active Ingredients."
"Active Design" can apply to all forms, not just the most obvious. Of course it includes online interactive experiences (websites), but also forms which are usually passive experiences (street posters, commercials, stationary). From here on out, we approach everything from solving the problem of how to bring a consumer to interact physically, emotionally, and mentally.
details developing...
Jan 17, 2007
The Tenuous Relationship
We designers love our work. A lot. We're like mama bears cuddling our precious cubs. Cute right? But, alas, there are other creatures in the forest. Take for example, the wayward hiker (our client). Sometimes a hiker (client) will inadvertently wander into the mama bear's (designer's) territory and separate them from their beloved cubs (work) by suggesting changes or offering disapproval. This is when the urge to kill (to kill) rises in the mama bear (designer). But if the mama bear attacks the hiker--who happens to be armed to the teeth--the mama bear will be sadly offed (fired) and the cubs (work) will starve and die (become a waste of time).
So how can the mama bears (us, you, me) keep their heads about them? Well, here's how I think you do it:
A client (hiker) is never wrong. If there is a weak link in your presentation, the clients are usually spot on in detecting the errant piece. but they may not have the vocabulary to truly express what's wrong with it. They may just say "I don't like this so and so, try something else altogether," or maybe they'll give you a specific direction: "We don't think this element should have this so and so, do this instead."
That kind of relationship is like a hiker poking an already angry bear with a stick. Speaking for all the legless wonders out there (they're the lucky ones) this is not something you want to do.
As a designer it's our job, surprisingly, to ask for something more from our clients. Yes, they're paying for our services and if they want something they should get it, but they're also paying for our expertise, for our eyes, for our vision. It's our job to listen, to help them explore a vocabulary for their concerns, to help them feel around the problem until both we and they have a true sense for what's ailing the work, at which point--if we've done our jobs--the solution should be clear to both parties.
By keeping an open dialog you disarm your client. Demanding legitimate communication keeps your client from treating you a bit like a trained monkey and allows you to create real solutions for your client, instead of just taking orders.
Why do I preach so much?
So how can the mama bears (us, you, me) keep their heads about them? Well, here's how I think you do it:
A client (hiker) is never wrong. If there is a weak link in your presentation, the clients are usually spot on in detecting the errant piece. but they may not have the vocabulary to truly express what's wrong with it. They may just say "I don't like this so and so, try something else altogether," or maybe they'll give you a specific direction: "We don't think this element should have this so and so, do this instead."
That kind of relationship is like a hiker poking an already angry bear with a stick. Speaking for all the legless wonders out there (they're the lucky ones) this is not something you want to do.
As a designer it's our job, surprisingly, to ask for something more from our clients. Yes, they're paying for our services and if they want something they should get it, but they're also paying for our expertise, for our eyes, for our vision. It's our job to listen, to help them explore a vocabulary for their concerns, to help them feel around the problem until both we and they have a true sense for what's ailing the work, at which point--if we've done our jobs--the solution should be clear to both parties.
By keeping an open dialog you disarm your client. Demanding legitimate communication keeps your client from treating you a bit like a trained monkey and allows you to create real solutions for your client, instead of just taking orders.
Why do I preach so much?
Jan 14, 2007
Feeling Fresh?
Jan 11, 2007
Jan 10, 2007
The End Is The Beginning Is The End
Before I Forget
I just wanted to remind myself that staying loose (psychologically that is) is so important to turning on my imagination (which is really the best little designer inside us all).
If I've got some preconceived notion of how something should look before I actually get into it, I've lost the battle already.
I'd prefer to squoosh a bad design whose details I've been fiddling with for four weeks (and send out a better design idea that I spent 5 minutes on) than put something immaculately ugly out there with my name on it.
In summary: Don't be afraid of the "delete" key. Use it freely. If you use it too freely...there always "Apple+Z."
If I've got some preconceived notion of how something should look before I actually get into it, I've lost the battle already.
I'd prefer to squoosh a bad design whose details I've been fiddling with for four weeks (and send out a better design idea that I spent 5 minutes on) than put something immaculately ugly out there with my name on it.
In summary: Don't be afraid of the "delete" key. Use it freely. If you use it too freely...there always "Apple+Z."
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